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번호 자료명 자료유형 년도
29
Overcoming Esports Toxicity : An Approach through CMRT Model
  • Dawon Park, Donghyeon Kim, Hyeyeon Ryu, Seungwon Kwak
연구보고서
28 연구보고서
27 연구보고서
26
The Intersectionality of Roles of Esports Competition and Esports Learning for Impact
  • Network of Scholastic and Academic Esports Federations (NASEF)
연구보고서
25 연구보고서
24 연구보고서
23
Esports Ecosystem and the Economic Impact of the World Championships
  • AISTS (INTERNATIONAL ACADEMY OF SPORT SCIENCE & TECHNOLOGY)
연구보고서
22 연구보고서
21
Cash Flow within Esports Stakeholders
  • Busan Esports Association (BEA), Nielsen
연구보고서
20
Getting Started with Scholastic Esports
  • North America Scholastic Esports Federation (NASEF)
연구보고서
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